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Comprehensive 2D and 3D vector geometry suite. Calculate dot products, cross products, vector magnitudes, unit vectors, direction cosines, angular separation, scalar triple box products, and orthogonal vector rejections with detailed step-by-step arithmetic.
Comprehensive 2D and 3D vector geometry suite. Calculate dot products, cross products, vector magnitudes, unit vectors, direction cosines, angular separation, scalar triple box products, and orthogonal vector rejections with detailed step-by-step arithmetic.
u ± v, scalar multiplication k · v in 2D/3D
Component-wise linear vector operation performed.
Geometric metric norms, Cauchy-Schwarz inequality, angular extraction, cross product pseudovectors, and spatial parallelepiped volumes.
The dot product (Euclidean inner product) takes two vectors u, v and returns a real scalar. Algebraically, it is the sum of component-wise products. Geometrically, it relates to the angle θ between them:
The fundamental Cauchy-Schwarz Inequality states that |u · v| ≤ ||u|| ||v|| for all vectors, with equality holding if and only if u and v are linearly dependent (parallel). This guarantees that the cosine ratio (u · v) / (||u|| ||v||) always resides strictly within the real interval [-1, 1], ensuring that arccos yields a well-defined angular separation.
Unlike the dot product which exists in arbitrary dimensions, the cross product u × v is uniquely defined in 3-dimensional Euclidean space ℝ³ (and non-trivially in ℝ⁷ via octonions). It yields a pseudovector that is strictly orthogonal to both u and v:
The magnitude ||u × v|| = ||u|| ||v|| sin(θ) equals the exact surface area of the parallelogram spanned by u and v. The cross product is anti-commutative: u × v = - (v × u). In classical physics, it models torque (τ = r × F), magnetic Lorentz force (F = q(v × B)), and angular momentum (L = r × p).
The scalar triple product (also known as the box product) combines both operations: u · (v × w). It can be computed directly as the determinant of the 3×3 matrix formed by the three vectors:
The absolute value |u · (v × w)| equals the exact spatial volume of the parallelepiped spanned by u, v, and w. If u · (v × w) = 0, the volume collapses to zero, which proves that the three vectors are coplanar (linearly dependent in 3D).
u ± v, scalar multiplication k · v in 2D/3D
Component-wise linear vector operation performed.
Geometric metric norms, Cauchy-Schwarz inequality, angular extraction, cross product pseudovectors, and spatial parallelepiped volumes.
The dot product (Euclidean inner product) takes two vectors u, v and returns a real scalar. Algebraically, it is the sum of component-wise products. Geometrically, it relates to the angle θ between them:
The fundamental Cauchy-Schwarz Inequality states that |u · v| ≤ ||u|| ||v|| for all vectors, with equality holding if and only if u and v are linearly dependent (parallel). This guarantees that the cosine ratio (u · v) / (||u|| ||v||) always resides strictly within the real interval [-1, 1], ensuring that arccos yields a well-defined angular separation.
Unlike the dot product which exists in arbitrary dimensions, the cross product u × v is uniquely defined in 3-dimensional Euclidean space ℝ³ (and non-trivially in ℝ⁷ via octonions). It yields a pseudovector that is strictly orthogonal to both u and v:
The magnitude ||u × v|| = ||u|| ||v|| sin(θ) equals the exact surface area of the parallelogram spanned by u and v. The cross product is anti-commutative: u × v = - (v × u). In classical physics, it models torque (τ = r × F), magnetic Lorentz force (F = q(v × B)), and angular momentum (L = r × p).
The scalar triple product (also known as the box product) combines both operations: u · (v × w). It can be computed directly as the determinant of the 3×3 matrix formed by the three vectors:
The absolute value |u · (v × w)| equals the exact spatial volume of the parallelepiped spanned by u, v, and w. If u · (v × w) = 0, the volume collapses to zero, which proves that the three vectors are coplanar (linearly dependent in 3D).